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Macromedia Flash MX 2004 ActionScript: Training from the Source, by Derek Franklin, Jobe Makar
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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
- Sales Rank: #5296164 in Books
- Published on: 2003-11-29
- Original language: English
- Number of items: 1
- Dimensions: 9.98" h x 1.51" w x 8.04" l, 3.24 pounds
- Binding: Paperback
- 776 pages
About the Author
Derek Franklin is director of derekfranklin.com, a resource dedicated to helping developers worldwide get the most out of Flash. He's been involved in Web design since 1995, having served as a multimedia director for a nationally recognized media company. He is the author of Flash 5! Creative Web Animation and coauthor of Macromedia Flash MX: Creating Dynamic Applications by Macromedia Press.
Jobe Makar, who specializes in games and applications programming, is co-founder of Electrotank, Inc., where he is Senior Game Developer. He is a contributing author to Macromedia Flash MX: Creating Dynamic Applications.
Most helpful customer reviews
8 of 8 people found the following review helpful.
A Great Way for Beginners to Learn
By BSquared18
I've been working through the Franklin and Makar book for several weeks now. For someone like myself who has little programming experience and no previous knowledge of ActionScript, it is an excellent learning aid. The authors take the reader step-by-step, starting with simple projects and progressing to more advanced ones.
The authors say up front that this book assumes a basic knowledge of how Flash works. They focus on ActionScript, not how to set up objects on the stage, for example. So, if you're completely new to Flash, you might want to work through one of the excellent tutorials that are available for learning Flash MX 2004.
Having an English-instructor and professional-writer background, I'm sensitive to language usage. The authors' style is very conversational, a plus in this case. I did not notice the writing errors that one reviewer mentions. Nor did I detect the skipping around that another reviewer alluded to.
If you purchase a used copy, be sure that the CD is included. It contains two .fla versions of each Flash project: one without the ActionScripts, which you are asked to add the scripts to; and a completed version with all the ActionScripts intact.
I dropped one star from my rating for a few reasons. First, I wish they had included a .pdf version of the book, which would be much easier to read than the somewhat small print in the book. (I used the sample .pdf version of the first lesson, available online, to begin my studying and was sorry to have to switch over to the book when that lesson ended.)
Secondly, the authors fail to suggest that the reader first open the completed version of a Flash project to see what it does before analyzing the scripting.
Thirdly, the authors seem to think that typing in the ActionScript is a good learning exercise and make a point of directing the user to do that throughout the book. This approach may work for some learners, but for me it would just be a tedious exercise. Instead, I want to focus on the logic behind the scripting. So, instead of typing a script into its project, I copied and pasted each script from the completed Flash file into a Word file where I built my own set of notes.
My final reason for dropping one star is that in some cases I had to go to the internet to get further explanations on a topic the authors were discussing. This is a relatively minor issue because no book can cover everything, and the essense of learning is to seek out what you want to know.
Overall, this book has met my expectations and is doing exactly what I wanted it to do--taking me by baby steps through the mysteries of ActionScript 2.
3 of 3 people found the following review helpful.
Great tutorial, so-so reference
By Jared V
This book contains a series of great tutorials on the most common ActionScript tasks you might encounter. It starts with the basics, so even the non-programmer should be able to get up to speed quickly. I also use it as a reference book sometimes, but I usually have to extract the info I need from one of the tutorials, making it hard to track down the one line of code I need. I usually use it by doing tutorials similar to projects I'm working on, so that I can immediately practic and apply what I've learned. The included CD is top-notch with all of the files you need for the tutorials and more. I highly recommend this book, although you might want to buy a reference book too (or just try the Flash help menu - it's vastly improved over previous versions).
0 of 0 people found the following review helpful.
Good book...
By Jacob Villarreal
Good book... alot of good info.
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